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dvlhmstr

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Everything posted by dvlhmstr

  1. Nume : Daniel Vârstă : 23 Pentru ce grad aplici ( Moderator / Designer ) ? : moderator Motivul pentru care aplici ? : why not. Cata experienta aveti (Moderare/Design): 4 years. * Link portofoliu ( dacă aplicați pentru gradul de designer ) : - *Ai citit regulamentul? (cuvant cheie) : elders.ro * Categoria unde doriți acces ( dacă aplicați pentru gradul de moderator ) : gaming & technology Alte informații despre dumneavoastră : will know more each better.
  2. Monster Hunter World was in many ways a game-changer for the franchise. Monsters had never looked more intimidating, hunts had never felt more visceral, and Palicos had never been more adorable. It also marked the first time in Monster Hunter history in which the devs did away with loading screens, bringing the title closer to open-world than it had ever been. With the launch of Iceborne, the game only got better, and for a time it looked like it might well be the gold standard for Monster Hunter on the platform. Very soon, that will no longer be the case. There’s a new contender throwing its hat into the ring. Monster Hunter Rise is officially launching on PC! Rise builds on everything World did right, while at the same time adding a rich selection of new features, including rideable war dogs. We're particularly excited about that one. First and foremost, Rise introduces some exciting new mobility mechanics. With wirebugs, your character is essentially armed with their very own hookshot. Combine this with wallrunning, and this is arguably the fastest and most fluid Monster Hunter has ever felt
  3. Doom runs on a lot of things. Here it is on an Intel Edison chip, which is actually quite mundane as these things go; far more impressive is seeing it in action on a home pregnancy test, 100 pounds of moldy potatoes, the display that shows your order in a restaurant, and even some sheep in Minecraft. Here's a whole separate list if you really want to go down that rabbit hole. The most recent addition to the lineup of "weird things running Doom" is nothing less than Twitter, and specifically the Tweet2Doom bot that enables anyone with a bit of patience to play the game directly through the social media platform. Movement and interactions are handled through a basic scripting language that's input via reply tweets sent to the bot; those instructions are converted into a gameplay video that's sent to the user in a tweet. Each valid tweet also generates a "new game state" that can be extended through further replies, meaning that gameplay sessions can be extended across tweet threads. The process is simple, although there are a few syntax rules and you'll need to be patient enough to figure out how the scripting works. To start a new game, you must reply-tweet "/play x,,e,,e,,e,,50-,50-u,15-f," for instance. Okay, so maybe it's not that simple.
  4. The first few weeks of Diablo 2: Resurrected have not gone especially smoothly. At launch, players reported troubles with disappearing or locked-out characters, and some were unable to start the game at all. Three weeks down the road, some players are still struggling to connect to the game's servers: Multiple reports of investigations into, and resolutions of, Diablo 2: Resurrected login problems have appeared on the BlizzardCS Twitter account since October 9, mostly recently just a few hours ago. [#D2R] We are aware of an issue that is affecting our authentication servers, which may result in slow or failed login attempts. We are currently investigating the cause and will provide updates as they are available.October 14, 2021 There are clearly serious problems with the game, and with fans growing increasingly antsy about Blizzard's apparent inability to fix them, community manager PezRadar has posted a lengthy forum update explaining what's gone wrong, what's being done about it, and why it might take some time to get things fully sorted. "On Saturday morning Pacific time, we suffered a global outage due to a sudden, significant surge in traffic," PezRadar explained. "This was a new threshold that our servers had not experienced at all, not even at launch. This was exacerbated by an update we had rolled out the previous day intended to enhance performance around game creation—these two factors combined overloaded our global database, causing it to time out."
  5. Its helped so much, i give you #PRO
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